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21 panzerdivision (panzer grenadiers) vs 9 IS-2

Publicado: 13 Jul 2012, 01:25
por Xavi
Hello,

He colgado un report en la pagina de flames, por si os interesa. Eso si, en estricto guiri. Igual os molan las fotos si no os defendeis bien con el guiri :)

http://www.flamesofwar.com/Default.aspx ... aft=544926

EDIT: Cuelgo el articulo aqui para que sea más facil su lectura. las imagenes aparecen cortadas por eso :(

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Hi there!

Report not because I was using an armored company, but because my opponent did. Quite a game! 21 panzerdivision (panzergrenadiers) vs a company with 9 IS-2 and sturmoviks.

The panzergrens were von luck, 2 big panzergren units with fausts, 4 panzers (ijcluding a firefly), 4 panzers more (including a normal Sherman 3), 3 pak38 (useful against anything except side armor 8) and a unit of 3 foot recon.

The scenario was Surrounded, so my recon did great simply not dying. I defended. 1 platoon of infantry in each objective and the panzers in the northern hay field and hugging a forest.

I concentrated in one of the IIS units, trying to catch them in a crossfire (dealing with side armor 8 with panzers IV is difficult. I managed to neutralize one of the units by turn 3 or 4, I think. One IS2 remained, but it was way out of position and having lost its command could not move. The other IS unit was tougher.

The table at the end of turn 1
Imagen

My pressure by both panzer units on the right IS unit works with some luck and I manage to destory 3 of them by outflanking the buggers. In the meantime lurks in the left forest and does a lot of nouse to attract IS2 love.
Imagen

Von luck attracting attention. My panzers surrounding the eastern IS unit.
Imagen

When they assaulted my infantry and pak38s it was pure carnage. And they refused to die (damned rear turret MG…). Luckily enough my infantry (with the help of the CiC managed to hold the ground and eventually my tanks arrived and played at “shot the heavy tank in the barrel”. Between the abysmal shooting of my opponent and my fairly average dice I managed to hunt down them, and eventually killed the HQ as well scoring me a 4-3 hard fought win. I was half ill during the game.

Here they come! Observe the panzers IV in the south of the picture, redeploying to the IS2 flanks. The southern infantry has an identity crisis, but has understood that their objective is not threatened and is moving north to help their colleagues. When not pinned by air, that is.
Imagen

My infantry retreating from the onslaught
Imagen

My dead by this stage
Imagen

Party in the hayfield! Slowly I won flanks and killed each IS2. I killed one IS each 2 turns or something like that. We ran into the 20 turns or so easily.
Imagen

Final stage of the battle. The IS leader goes down and it is victory for me.
Imagen



Von luck played quite a pivotal role in the game, even if he did not kill anything by earning me time. His appearance distracted the second unit of IS2, delaying the assault until they dealt with him. My opponent commented that this had been his main mistake. Mine had been to overexpose the first panzer unit to air attack in the hay field. He payed more dearly than I for the mistake since it allowed me to recover positions with my panzers and prevent the capture of the objective.

CONCLUSIONS

1. Heavy tanks are difficult to hill with AT11. The firefly scored one early in the game, but after that was smashed by airplanes. Some stukas would have been great.

2. The list I used was MUCH better than the armoured list I was thinking to field. It gave me time, that is what I needed. I think I would have performed worse if I had had tigers. Basically because I would have lacked the infantry support that died like heroes and effectively won the game for me delaying the capture of the objective for 3 turns.

3. Some AA would have been appreciated, but not 100% vital. I lost 2 tanks to air support (5D air)… and that was it.

4. Recon was useless in this mission. But it would have been useful if I had been the attacker against an infantry list, so was not a bad inclusion.

5. If your enemy cannot hit you it does not matter if your armour is 6 and his AT is 15. The lack of ROF marked quite heavily the game, since he rolled bad, and statistics do not work well with a small number of dice. He was hitting me on a 5+ for most of the game. Even when I was a few inches away from him and in his flanks. A unit of T34/85 (or even normal T34s) would have been more dangerous for me. The big guys are great vs heavy armor, but against light armour like panzer IVs they are overkill.

That would be it. Amazing game against a very nice (new) opponent. I am extremely happy with today’s game.

Cheers,
Xavi






Saludos,
Xavi

Re: 21 panzerdivision (panzer grenadiers) vs 9 IS-2

Publicado: 13 Jul 2012, 13:36
por Heisenberg
Hey,genial el informe,muy detallado(aunque en guiri,seguramente se me escape algun dato jeje) Por cierto,muy chula la iglesia ortodoxa del campo de batalla,es uno de los mejores edificios que he visto ultimamente.

Re: 21 panzerdivision (panzer grenadiers) vs 9 IS-2

Publicado: 13 Jul 2012, 21:45
por innominoc
Interesante informe. Lo de las conclusiones me parece muy buena idea, justamente en mi último informe colgado hoy mismo había añadido algo parecido. Tomo nota de algunas de ellas.

Saludos.

Re: 21 panzerdivision (panzer grenadiers) vs 9 IS-2

Publicado: 16 Jul 2012, 12:44
por Xavi
Las conclusiones las hago para ir aclarandome yo mismo :) Me alegro que os haya gustado. La escenografia es de la que tienen disponible en mi tienda habitual de juego (plan B, en barcelona). Creo que es escenografia oficial de FOW.


Saludos,
Xavi

Re: 21 panzerdivision (panzer grenadiers) vs 9 IS-2

Publicado: 17 Jul 2012, 18:28
por Heisenberg
Si,es cierto que tras cada partida,reconsideras tus movimientos,ves tu errores o aciertos y aprendes para la siguiente(aunque siempre se vuelven a repetir varias veces)

Efectivamente,acabo de comprobarlo y es oficial de FOW.